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Post Info TOPIC: Treasures of Tokuno - Minor and Major Artifacts


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Treasures of Tokuno - Minor and Major Artifacts


A while back on the Tokuno Islands you could recieve minor Tokuno artifacts from killing monsters. But only in Tokuno. It was crazy! But payed off well in the end if you collected 10 minor artifacts and turned them in to the Trader which you could find in town.
You could trade the 10 minors for 1 major Tokuno Artifact. Yes, it took a while gather so many items but it really did pay off in the end. Especially now when if you got the first Treasures of Tokuno event Pigments, you know the Luna White with 50 Charges, then all that time getting the items really did pay off.
Although they will never release that set of Pigments again; so they say; we have a new set of pigments to choose from from the second running of Treasures of Tokuno Event.
The colors are dull and remind me of some of the colors you will find when dying leather from a leather dye tub.

Anyway. Here is some information on the artifacts! Starting with minor then to major!

I first want to start with Pigments.



This is the original Tokuno Minor Pigment. It came with 10 charges and take the color our of an item. Like, if you have and item that was dyed with another pigment it will undye it to the color it would be if it was crafted.




There are way to many colors to post pictures of so I just posted a few.

(----------------------------------) Will post them soon!


These are the Pigment of Tokuno Dyes from the first release. I know they are not Minors but I wanted to keep all the pigments together.

(-------------------------------------) Will finish this section soon!!!



-- Edited by Vasha at 09:41, 2007-05-18

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Minor Treasures of Tokuno Artifacts


There are 21 general Tokuno Minor Artifacts, now I know a few of you are raising a few eye brows or calling me a liar. I KNOW there are more than that.
There are some artifacts that have more than one in a set, such as the Flutes of Renewal.

To help out a little before gathering all sorts of information on stats and such, here is the general list:

- Chest of Heirlooms
- Gloves of the Sun
- Pilfered Dancer Fans
- Ancient Samurai Do
- Arms of Tactical Excellence
- Daimyo's Helm
- Dragon Nunchaku
- The Destroyer
- Legs of Stability
- Hanzo's Bow
- Exiler
- Black Lotus Hood
- Demon Forks
- Peasant's Bokuto
- Ancient Farmer's Kasa
- Tome of Enlightenment
- Pigments of Tokuno (10 Charges)
- Pigment of Tokuno (1 charge, many different colors)
- Flute of Renewal (More than one kind)
- Honorable Swords of ........ (Many different Names on These Displays)
- Ancient Urn of ....... (Same as Swords)




The Chest of Heirlooms is like a paragon chest. When it droped into your backpack you would have to unlock it to get what was ever inside, which was gold and some items that was not worth unlocking it for. If you were to open the chest you would not beable to turn it in to the trader.




Hit Point Regeneration 2
Night Sight
Lower Mana Cost 5%
Lower Reagent Cost 18%
Physical Resist 2%
Fire Resist 24%
Cold Resist 3%
Poison Resist 3%
Energy Resist 3%




Spell Channeling
Defence Chance Increase 5%
Faster Cast Recovery 2
Swing Speed Increase 20%
Damage Increase 20%
Physical Damage 100%




Parrying +10
Physical Resist 15%
Fire Resist 12%
Cold Resist 10%
Poison Resist 11%
Energy Resist 8%
Mage Armor




Tactics +12
Dexterity Bonus 5
Physical Resist 9%
Fire Resist 2%
Cold Resist 13%
Poison Resist 8%
Energy Resist 3%




Self Repair 3
Swing Speed Increase 10%
Physical Resist 6%
Fire Resist 2%
Cold Resist 10%
Poison Resist 2%
Energy Resist 3%
Mage Armor




Hit Fireball 50%
Self Repair 3
Swing Speed Increase 20%
Damage Increase 40%
Fire Resist 5%
Physical Damage 100%




Hit Stamina Leech 40%
Strength Bonus 6
Hit Chance Increase 10%
Damage Increase 50%
Physical Damage 100%




Self Repair 3
Staminia Increase 5
Physical Resist 20%
Fire Resist 3%
Cold Resist 2%
Poison Resist 18%
Energy Resist 2%
Mage Armor




Ninjitsu +10
Hit Life Leech 45%
Self Repair 3
Damage Increase 50%
Physical Damage 100%




Hit Dispel 33%
Swing Speel Increase 20%
Damage Increase 40%
Energy Damage 100%




Self Repair 5
Hit Chance Increase 6%
Lower Mana Cost 6%
Fire Resist 11%
Cold Resist 15%
Poison Resist 11%
Energy Resist 11%
(No Physical Resist)




Reflect Physical Damage 10%
Defence Chance Increase 10%
Damage Increase 35%
Fire Resist 10%
Poison Resist 10%
Physical Damage 100%




Hit Lowers Defense 30%
Snake Slayer
Self Repair 3
Swing Speed Increase 10%
Damage Increase 35%
Physical Damage 100%




Animal Lore +5
Strength Bonus 5
Stamina Increase 5
Stamina Regeneration 5
Fire Resist 5%
Cold Resist 19%
Poison Resist 5%
Energy Resist 5%
(No Physical Resist)




Intelligence Bonus 5
Spell Damage Increase 10%
Faster Casting 1




There are 6 different kinds of flutes: Demon, Undead, Arachnid, Repond, Reptile & Elemental. Each flute has 300 charges that replenish.




There are many names at the end of the Honorable Swords. Such as "The Honorable Swords of Akira"
I am unsure at the time at how many there are. I am told 35. But it is not confirmed.




These urns also are just like the Honorable Swords. It is very nifty because each Sword has a matching Urn! Example, you have the Honorable Swords of Aya, if your lucky you can find the Ancient Urn of Aya! If there really is 35 Honorable Swords, then surely there are 35 Urns.
I think it was very cool, but I wish they would have come up with new graphics for the urn and swords.

-- Edited by Vasha at 09:09, 2007-05-18

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